Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
commonwealth boomers Call Overhaul Reforged khan Gear ghoul riot vault Mask wolfenstein body Superpele money machine dead boom gauss Ryse marvel hunk daryl mandalorian power NPCs
Latest topics
» Afterlife discord
Changing the Animation of a Weapon Emptyby MJ456 Today at 5:58 pm

» The Fallout TV show destroyed NV. I'm done with Todd.
Changing the Animation of a Weapon Emptyby hunter1828 Yesterday at 2:50 am

» How to change the UI sound fx placed by a mod?
Changing the Animation of a Weapon Emptyby immortallegion Mon May 13, 2024 6:40 am

» big red exclamation marks
Changing the Animation of a Weapon Emptyby teslatest Mon May 13, 2024 12:02 am

» [FNV] Menu and cursor doesnt show up
Changing the Animation of a Weapon Emptyby Anesthatic Sat May 11, 2024 4:20 pm

» Just a tired engineer with too little free time
Changing the Animation of a Weapon Emptyby Allthis Sat May 11, 2024 2:20 am

» The Next fallout
Changing the Animation of a Weapon Emptyby Velken Fri May 10, 2024 11:13 am

» (FO4) FO76 BOS Objects
Changing the Animation of a Weapon Emptyby Velken Fri May 10, 2024 11:08 am

» Announcement: The Winds of Change
Changing the Animation of a Weapon Emptyby Luke Priefer Fri May 10, 2024 5:16 am

» Starfield
Changing the Animation of a Weapon Emptyby Velken Thu May 09, 2024 10:34 am

» Not new, but been a long time
Changing the Animation of a Weapon Emptyby john96 Sat May 04, 2024 11:31 am

» Hey everyone, I've missed this place so much.
Changing the Animation of a Weapon Emptyby Xehonort Thu May 02, 2024 12:33 am

» Hello, can anyone help me with the load order?
Changing the Animation of a Weapon Emptyby Elean Tue Apr 30, 2024 8:21 pm

» Hey guys!!!
Changing the Animation of a Weapon Emptyby SilverInc Sun Apr 28, 2024 11:39 pm

» The Legion are fascists, let's discuss it.
Changing the Animation of a Weapon Emptyby monke gaming Sat Apr 27, 2024 1:56 pm

» A long overdue introduction
Changing the Animation of a Weapon Emptyby Athallah Akbar Thu Apr 25, 2024 10:46 pm

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
Changing the Animation of a Weapon Emptyby Nicward Sun Apr 21, 2024 3:50 am

» Howdy from grandmastoes
Changing the Animation of a Weapon Emptyby Apoc Wed Apr 17, 2024 5:06 am

» armor slot changing in creation kit
Changing the Animation of a Weapon Emptyby Meno Tue Apr 16, 2024 7:22 pm

» {Multi Choice POLL} Fallout 3 or Fallout NV music?
Changing the Animation of a Weapon Emptyby HardComma Thu Apr 11, 2024 6:42 am

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
_
May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar

Share
 

 Changing the Animation of a Weapon

View previous topic View next topic Go down 
AuthorMessage
VenomStingerGaming

VenomStingerGaming

Posts : 318
Join date : 2014-12-11
Age : 21
Location : Michigan, United States

Character sheet
Name:
Faction:
Level:

Changing the Animation of a Weapon Empty
PostSubject: Changing the Animation of a Weapon   Changing the Animation of a Weapon EmptyWed Dec 16, 2015 8:04 am

So, I have hitman47101's animation replacers installed, works like a charm. But, I want to know how to switch the animation on some guns that don't use the custom animations (I.E, certain guns in Weapons of the New Millenia). Any help would be much obliged:D
Back to top Go down
Nem

Nem

Posts : 203
Join date : 2014-07-05

Changing the Animation of a Weapon Empty
PostSubject: Re: Changing the Animation of a Weapon   Changing the Animation of a Weapon EmptyWed Dec 16, 2015 8:59 am

You want Millenia's weapons to use hitman's animations? (That's how I understood it, I might be wrong)

If that's what you want to do, open the desired weapon's plugin in GECK. Now I assume vanilla weapons use hitman's animations - so just open a vanilla weapon by doubleclicking it, go to sound & animations tab and check which animations it uses (Reload type and weapon fire animation). Memorize them or write them down somewhere, exit the weapon's edit window, and open up the custom gun's edit window the same way. Switch to same animation set as the vanilla gun.

Might be obvious but still - note that you should find a corresponding weapon type when checking vanilla weapons' animation types. For example if you want Millenia's USP to use custom anims, check a 9mm or 10mm gun's animations and apply the same ones to the USP.
Back to top Go down
Decer

Decer

Posts : 487
Join date : 2015-04-02
Age : 32
Location : Evil Dark Syberia

Character sheet
Name: Asurah
Faction: Rapists of New World
Level: 15

Changing the Animation of a Weapon Empty
PostSubject: Re: Changing the Animation of a Weapon   Changing the Animation of a Weapon EmptyWed Dec 16, 2015 9:17 am

Recently, i make DJ308's SG 550, use ShinyHaxorus (Heffy) AK anims
What you need, is editing the reload type to reloadM or reloadN (AK or AR15 based), and fix nodes names and positions of mesh in NifSkope. It can be really annoying for the first time, but it worth it Very Happy

_________________
Back to top Go down
HaxorusShiny

HaxorusShiny

Posts : 579
Join date : 2014-08-17

Changing the Animation of a Weapon Empty
PostSubject: Re: Changing the Animation of a Weapon   Changing the Animation of a Weapon EmptyWed Dec 16, 2015 2:54 pm

Yeah, it's not as simple as just changing the slot in the geck, though that is part of it. Try this thread, should give you a good idea of the steps required.

https://www.gunetwork.org/t5473-animation-assignment-questions

_________________
Changing the Animation of a Weapon Shiny_10
Back to top Go down
Decer

Decer

Posts : 487
Join date : 2015-04-02
Age : 32
Location : Evil Dark Syberia

Character sheet
Name: Asurah
Faction: Rapists of New World
Level: 15

Changing the Animation of a Weapon Empty
PostSubject: Re: Changing the Animation of a Weapon   Changing the Animation of a Weapon EmptyThu Dec 17, 2015 12:44 am

Notice us if you get lost, we'll try to help Smile

_________________
Back to top Go down
Sponsored content




Changing the Animation of a Weapon Empty
PostSubject: Re: Changing the Animation of a Weapon   Changing the Animation of a Weapon Empty

Back to top Go down
 

Changing the Animation of a Weapon

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» FO4 Changing a weapon into a Flamethrower
» 1st animation overhaul and animation project
» [FNV][Scripting] Equipping a weapon without animation?
» Weapon Animation Replacers Enhanced artifact
» Weapon Animation Replacer 3rd person 1h hipfire?

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-