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 1st animation overhaul and animation project

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mikeee1111

mikeee1111

Posts : 357
Join date : 2017-01-17
Age : 38
Location : From Vancouver/at Montreal right now (temporary)

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1st animation overhaul and animation project Empty
PostSubject: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptySat Feb 11, 2017 9:56 pm

Hello, I have a problem, or at least to me it is a problem.

I use hitman47101's 1st animation overhaul and Animation Overhaul by TommInfinite (nexus).
Everything seems fine but one thing.
When I change the pistol animations for one handed (hitman47101's mod) and I use the sprint from Animation Overhaul (TommInfinite's mod), it doesn't use the sprint animations from the Animation Overhaul anymore.
When I use the two handed pistol animation from Hitman's mod, it works totally fine, but when I use the one handed animations, it does not use any animations.


How it should look when sprinting:
How it should look:

How it actually is when sprinting with one handed animations:
How it look:

If anyone do know the problem to this, and a solution, i would be glad to hear it, thanks in advance.

_________________
"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
1st animation overhaul and animation project Source


Last edited by mikeee1111 on Wed Mar 01, 2017 4:33 pm; edited 1 time in total
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Ezio987

Ezio987

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Age : 26
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Faction: BoS, NCR
Level: 50

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed Mar 01, 2017 2:19 pm

Maybe it's mod conflict, read notes views from respective mods

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-Can you hear me major t...  i mean, Kaz, this is Snake, kept you waiting, huh ?
1st animation overhaul and animation project YUt9O8
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eac4

eac4

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Faction: NCR
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1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed Mar 01, 2017 2:56 pm

Read the description for any mod conflicts and if not use LOOT to see if your missing a required .esp

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1st animation overhaul and animation project 1f3b6 Lonestar shine down on my home town  1st animation overhaul and animation project 1f3b6
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GamerRaizen

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1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed Mar 01, 2017 3:36 pm

I had the issue.

It's b/c you're running the mod with Enhanced Camera.

Go into your MCM and head to the mod menu for the Animation Project. Head to tab for sprinting and rolling, tick the option that says "use in third person". That should remedy the situation for you.

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"Unique stuff is the treasure burrowed between shit"
-Luka

MorningCoffee
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mikeee1111

mikeee1111

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1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed Mar 01, 2017 4:32 pm

GamerRaizen wrote:
I had the issue.

It's b/c you're running the mod with Enhanced Camera.

Go into your MCM and head to the mod menu for the Animation Project. Head to tab for sprinting and rolling, tick the option that says "use in third person". That should remedy the situation for you.

You may be right, that the cause is because of Enhanced Camera.
But one problem, when i head in the Sprinting and Rolls tab, there is no option that says "use in third person".
I am using the latest version (version 5), any tips on that?
Thanks a lot.

_________________
"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
1st animation overhaul and animation project Source
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GamerRaizen

GamerRaizen

Posts : 365
Join date : 2014-10-19
Age : 31
Location : NYC

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Name: Marcus Adeyemi
Faction: Followers of the Apocalypse
Level:

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptySun Mar 05, 2017 5:12 am

Sorry for such a delayed response!

The option you want to select is not actually called "Use in third person", but rather "No hands for Unarmed FP"

That should remedy it for you!

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MorningCoffee
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