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 XPS file.

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Makavelitheboss

Makavelitheboss

Posts : 49
Join date : 2015-06-27
Age : 26
Location : Bulgaria

XPS file. Empty
PostSubject: XPS file.   XPS file. EmptyWed May 25, 2022 1:28 pm

I have an XPS file with a model and my question is do I need to do something special to it so I can use it as a armor mod it has a skeleton but the parts are all marked as one do I need to separate them or they can stay like this.
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klaatu27

klaatu27

Posts : 580
Join date : 2016-08-23
Age : 29

Character sheet
Name: Korben Dallas
Faction: Federal Army Special Forces
Level: 1000

XPS file. Empty
PostSubject: Re: XPS file.   XPS file. EmptyThu Jun 23, 2022 10:22 am

Yes, i need to load on blender ( install this plugin https://github.com/johnzero7/XNALaraMesh) and convert to obj/fbx , then u can use outfistudio to load in to the game, just import the obj/fbx file and copy the bones of any armor/body male of fallout 4 , this tutorial can help u https://www.gunetwork.org/t21004-easy-method-to-port-nv-facemask-to-fallout-4?highlight=Easy
i recommend export the xps in to a obj to avoid uvmap issues
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