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 Project Recrudescence 2 - Zombie model suggestions

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Dead Sirious

Dead Sirious

Posts : 251
Join date : 2014-05-20

Project Recrudescence 2 - Zombie model suggestions Empty
PostSubject: Project Recrudescence 2 - Zombie model suggestions   Project Recrudescence 2 - Zombie model suggestions EmptySat May 31, 2014 2:54 am

I have done scripts for over 30 types of zombies, but I don't know what models to choose for them. I'd like to release different versions of this apocalypse mod, instead of zombies, I'd like to choose something different for kicks. (As you can see, my imagination is pretty dead at the moment.)

I'm thinking about using the cannibals' from The Forest, but I want to know what you guys would like to see.

bouncebouncebouncebouncebouncebouncebouncebouncebounce


Last edited by Dead Sirious on Sat May 31, 2014 2:55 am; edited 1 time in total (Reason for editing : Felt uncomfortable with a sentence's structure.)
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maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 33
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

Project Recrudescence 2 - Zombie model suggestions Empty
PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Project Recrudescence 2 - Zombie model suggestions EmptySun Jun 01, 2014 7:10 am

You want you want suggestions on horribly mutated human beings?

Hmm...

I'm sure you looked through RE, and other prominent zombie games...

I like the infested colonist a lot from Starcraft 2...

But keep us updated I'd love to see where this project is going...

I'd even ask you to take a step further and design a worldspace just for this :p

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Project Recrudescence 2 - Zombie model suggestions Sloth10
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Pancoar

Pancoar

Posts : 89
Join date : 2014-04-29
Age : 33
Location : Florida

Project Recrudescence 2 - Zombie model suggestions Empty
PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Project Recrudescence 2 - Zombie model suggestions EmptySun Jun 01, 2014 7:53 am

Hmm... Maybe blood suckers from STALKER? They aren't really zombies, but are humanoids. Would be especially cool if they could stealth (maybe like nightkin even though they still appear on the hud sadly) and attack you from behind.


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dragbody

dragbody

Posts : 1740
Join date : 2014-02-23
Location : Atlanta, CA

Character sheet
Name: Riddick
Faction: I bow to no man.
Level: Animal

Project Recrudescence 2 - Zombie model suggestions Empty
PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Project Recrudescence 2 - Zombie model suggestions EmptySun Jun 01, 2014 8:02 am

Do you have any WIP examples? I've got several models that could be used for zombie-types as well as more I could rig.
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psydeffex

psydeffex

Posts : 239
Join date : 2016-04-21
Location : inside a cabin in the middle of nowhere.

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PostSubject: Re: Project Recrudescence 2 - Zombie model suggestions   Project Recrudescence 2 - Zombie model suggestions EmptyFri May 19, 2017 7:34 am

how about the deadite's from both the Evil Dead and Army of Darkness. their technically demons that turns any human they posses, into zombies with a twisted sense of humor and the only method of killing them is through dismemberment and burning.
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