Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
money NPCs Call riot khan boom boomers vault Reforged body power Overhaul mandalorian daryl commonwealth gauss ghoul marvel hunk machine Mask Gear Superpele Ryse wolfenstein dead
Latest topics
» The Fallout TV show destroyed NV. I'm done with Todd.
 [FO4] General 76 discussion/76 general port request Emptyby HunterWorld Today at 9:57 pm

» Afterlife discord
 [FO4] General 76 discussion/76 general port request Emptyby brivonu Today at 6:38 pm

» How to change the UI sound fx placed by a mod?
 [FO4] General 76 discussion/76 general port request Emptyby immortallegion Sun May 12, 2024 6:40 pm

» big red exclamation marks
 [FO4] General 76 discussion/76 general port request Emptyby teslatest Sun May 12, 2024 12:02 pm

» [FNV] Menu and cursor doesnt show up
 [FO4] General 76 discussion/76 general port request Emptyby Anesthatic Sat May 11, 2024 4:20 am

» Just a tired engineer with too little free time
 [FO4] General 76 discussion/76 general port request Emptyby Allthis Fri May 10, 2024 2:20 pm

» The Next fallout
 [FO4] General 76 discussion/76 general port request Emptyby Velken Thu May 09, 2024 11:13 pm

» (FO4) FO76 BOS Objects
 [FO4] General 76 discussion/76 general port request Emptyby Velken Thu May 09, 2024 11:08 pm

» Announcement: The Winds of Change
 [FO4] General 76 discussion/76 general port request Emptyby Luke Priefer Thu May 09, 2024 5:16 pm

» Starfield
 [FO4] General 76 discussion/76 general port request Emptyby Velken Wed May 08, 2024 10:34 pm

» Not new, but been a long time
 [FO4] General 76 discussion/76 general port request Emptyby john96 Fri May 03, 2024 11:31 pm

» Hey everyone, I've missed this place so much.
 [FO4] General 76 discussion/76 general port request Emptyby Xehonort Wed May 01, 2024 12:33 pm

» Hello, can anyone help me with the load order?
 [FO4] General 76 discussion/76 general port request Emptyby Elean Tue Apr 30, 2024 8:21 am

» Hey guys!!!
 [FO4] General 76 discussion/76 general port request Emptyby SilverInc Sun Apr 28, 2024 11:39 am

» The Legion are fascists, let's discuss it.
 [FO4] General 76 discussion/76 general port request Emptyby monke gaming Sat Apr 27, 2024 1:56 am

» A long overdue introduction
 [FO4] General 76 discussion/76 general port request Emptyby Athallah Akbar Thu Apr 25, 2024 10:46 am

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
 [FO4] General 76 discussion/76 general port request Emptyby Nicward Sat Apr 20, 2024 3:50 pm

» Howdy from grandmastoes
 [FO4] General 76 discussion/76 general port request Emptyby Apoc Tue Apr 16, 2024 5:06 pm

» armor slot changing in creation kit
 [FO4] General 76 discussion/76 general port request Emptyby Meno Tue Apr 16, 2024 7:22 am

» {Multi Choice POLL} Fallout 3 or Fallout NV music?
 [FO4] General 76 discussion/76 general port request Emptyby HardComma Wed Apr 10, 2024 6:42 pm

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
_
May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar

Share
 

  [FO4] General 76 discussion/76 general port request

View previous topic View next topic Go down 
AuthorMessage
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyFri Jun 11, 2021 9:16 pm

Just ideas, discussions, requests about 76 to 4 everything from guns, armor, creatures and mechanics.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.


Last edited by shocktrooper666 on Sun Jun 20, 2021 1:16 pm; edited 1 time in total
Back to top Go down
MrNewVegas

MrNewVegas

Posts : 72
Join date : 2018-06-24
Age : 24

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyFri Jun 11, 2021 9:52 pm

I would love a Fallout 76 Vault Suit replacer for Fallout 3/New Vegas
Back to top Go down
RastaBanana

RastaBanana

Posts : 6
Join date : 2015-08-01

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptySat Jun 12, 2021 2:14 pm

I'd love to see a port of the combat armor modification variants into Fallout 4 to replace the default looks. If I recall correctly, the reinforced modification for combat armor in Fo76 gives it a dark red color with a checkered armor pattern.

Reinforced C.A: https://i.imgur.com/l50GbjT.png

Helmet Color Variations:

Here in this video you can see that the combat helmets have distinct colors that match their respective modification; Default (Green), Reinforced (Red), Fiberglass (Tan).

Back to top Go down
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptySun Jun 13, 2021 8:46 pm

RastaBanana wrote:
I'd love to see a port of the combat armor modification variants into Fallout 4 to replace the default looks. If I recall correctly, the reinforced modification for combat armor in Fo76 gives it a dark red color with a checkered armor pattern.

Reinforced C.A: https://i.imgur.com/l50GbjT.png

Helmet Color Variations:

Here in this video you can see that the combat helmets have distinct colors that match their respective modification; Default (Green), Reinforced (Red), Fiberglass (Tan).

Id love to see the plans mechanic and having weapon/armor mods play more a part in 4 just like weapon/armor condition. honestly 76 did so much right that if you ported and combo'd it with 4 you'd have a great game in fact most of the ports by Bloodysister is the real reason i returned to 4.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
Back to top Go down
podaddy23

podaddy23

Posts : 2
Join date : 2016-01-10

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptySat Jun 19, 2021 11:20 pm

I'd appreciate the fallout 76 enclave officer uniforms in fallout nv/the maybe to replace what the enclave wear
Back to top Go down
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptySun Jun 20, 2021 3:53 pm

Loving the Hellkitty power armor [FO4] General 76 discussion/76 general port request Hellca10

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
Back to top Go down
Halfsoldier1011

Halfsoldier1011

Posts : 82
Join date : 2020-05-21

Character sheet
Name: Character
Faction:
Level:

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptySat Jun 26, 2021 10:12 pm

Is anyone planning on porting the Enclave plasma weapon textures? Was trying to do it myself but couldn't get the colors to come through properly, everything was either much too dark or much too bright.
Back to top Go down
Sad_Lurker

Sad_Lurker

Posts : 4
Join date : 2021-05-13
Age : 26
Location : USA

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 1:21 pm

Hoping to see Scorched Beast ported in, would like larger foes to fight in the Commonwealth. Though as far as I understand, the newer creatures were created in a newer version of the Havok engine; and their skeleton/animations can't be backported as easily. Wouldn't mind some clarification on that part.
Back to top Go down
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 1:35 pm

Sad_Lurker wrote:
Hoping to see Scorched Beast ported in, would like larger foes to fight in the Commonwealth. Though as far as I understand, the newer creatures were created in a newer version of the Havok engine; and their skeleton/animations can't be backported as easily. Wouldn't mind some clarification on that part.
Id love to see all the newer enemies myself maybe one day soon we will.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
Back to top Go down
Halfsoldier1011

Halfsoldier1011

Posts : 82
Join date : 2020-05-21

Character sheet
Name: Character
Faction:
Level:

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 5:34 pm

Sad_Lurker wrote:
Hoping to see Scorched Beast ported in, would like larger foes to fight in the Commonwealth. Though as far as I understand, the newer creatures were created in a newer version of the Havok engine; and their skeleton/animations can't be backported as easily. Wouldn't mind some clarification on that part.
I think the issue about porting creatures is more with their behaviour files, not the anims themselves. Weapons with new anims are possible so converting creature anims should be possible as well, just not much point when they'll do nothing but t-pose in game.
Back to top Go down
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 7:02 pm

Anyone interested in the CAMP items being ported? Id really dig everything being able to being ported and one that's not "yet" a CAMP item the Surface to air BOS turrets their pretty badass. Also the raider outfits/backpacks and the unique skins being actual weapons/armor and unique variants.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
Back to top Go down
phatyoshi

phatyoshi

Posts : 109
Join date : 2018-12-06

Character sheet
Name:
Faction:
Level:

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 7:38 pm

@Shocktrooper I agree the camp items are probably my favorite additions to 76. I remember seeing a good modder port their own and use them in some really high quality settlement builds, but I think they took their channel down as I can't find a trace anymore. The assets are portable but turning them into workshop items is another step. It's been done though in AES' furniture imports which you've probably seen. Takes time, but would be very neat. The BOS turrets are good, the model can likely be done but rigging animations or giving them function might not be so simple. As for the raider outfits, those are great too but Bloodysister has covered a bunch as I think you know. There are some more in the old COATS release I think, and I believe Pappi_mam might have ported some additional ones ages ago. (Adsumus had some cultist ports but they might be included in COATS I can't recall).
Back to top Go down
shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyMon Jun 28, 2021 10:13 pm

phatyoshi wrote:
@Shocktrooper I agree the camp items are probably my favorite additions to 76. I remember seeing a good modder port their own and use them in some really high quality settlement builds, but I think they took their channel down as I can't find a trace anymore. The assets are portable but turning them into workshop items is another step. It's been done though in AES' furniture imports which you've probably seen. Takes time, but would be very neat. The BOS turrets are good, the model can likely be done but rigging animations or giving them function might not be so simple. As for the raider outfits, those are great too but Bloodysister has covered a bunch as I think you know. There are some more in the old COATS release I think, and I believe Pappi_mam might have ported some additional ones ages ago. (Adsumus had some cultist ports but they might be included in COATS I can't recall).
I do have a few things from a release but its nothing to outta the park it's cool dont get me wrong but im sure it'll be one day another when all of it's ported. The BOS turret is pretty dope man not gonna lie. Oh YEAH man i love what Bloodysister and his crew have been working on id have to say they are the for front of porting 76 and he's doing a great job. Their the reason i got back into Fallout 4 and has help me through a hard spot in my life.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
Back to top Go down
Kofuku20

Kofuku20

Posts : 28
Join date : 2020-04-30

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyTue Jun 29, 2021 1:02 am

It would be great I think if we could have at some point all of Pappi_Man, Adsumus and AlanaSP's ports added onto BloodySister's LLC thread the way they've has been doing with some of it thus far (individual links for themed outfits). I'm sure that this would help some people keep track and use these wonderful assets that these modders have taken a lot of time and effort to port and that are unfortunately buried under large, unattended threads. Also, do any of you guys know what happened to BloodySister's Garrahan outfit port ? I know he was working on it but it seems that he's removed it from the thread recently. All of that being said, really appreciative for the fo76 ported content so far. You guys are amazing, thank you so much !
Back to top Go down
FireFly500

FireFly500

Posts : 74
Join date : 2020-03-23
Age : 22
Location : USA

 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request EmptyTue Feb 07, 2023 9:47 pm

Is this thread dead? Because I have some requests...
Back to top Go down
Sponsored content




 [FO4] General 76 discussion/76 general port request Empty
PostSubject: Re: [FO4] General 76 discussion/76 general port request    [FO4] General 76 discussion/76 general port request Empty

Back to top Go down
 

[FO4] General 76 discussion/76 general port request

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Fallout 4 discussion
» The creation club isn't really a succes is it.
» Soooooo do aliens work in Fallout? (in general)
» Fallout 4 Discussion.
» Archwing Discussion

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-