Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
body commonwealth Mask dead wolfenstein boom khan marvel Reforged Ryse Call riot gauss money Gear NPCs machine boomers power hunk vault Superpele Overhaul ghoul mandalorian daryl
Latest topics
» Afterlife discord
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby DionysusDreams Today at 9:34 am

» The Fallout TV show destroyed NV. I'm done with Todd.
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby HunterWorld Yesterday at 11:57 pm

» How to change the UI sound fx placed by a mod?
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby immortallegion Sun May 12, 2024 8:40 pm

» big red exclamation marks
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby teslatest Sun May 12, 2024 2:02 pm

» [FNV] Menu and cursor doesnt show up
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Anesthatic Sat May 11, 2024 6:20 am

» Just a tired engineer with too little free time
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Allthis Fri May 10, 2024 4:20 pm

» The Next fallout
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Velken Fri May 10, 2024 1:13 am

» (FO4) FO76 BOS Objects
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Velken Fri May 10, 2024 1:08 am

» Announcement: The Winds of Change
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Luke Priefer Thu May 09, 2024 7:16 pm

» Starfield
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Velken Thu May 09, 2024 12:34 am

» Not new, but been a long time
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby john96 Sat May 04, 2024 1:31 am

» Hey everyone, I've missed this place so much.
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Xehonort Wed May 01, 2024 2:33 pm

» Hello, can anyone help me with the load order?
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Elean Tue Apr 30, 2024 10:21 am

» Hey guys!!!
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby SilverInc Sun Apr 28, 2024 1:39 pm

» The Legion are fascists, let's discuss it.
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby monke gaming Sat Apr 27, 2024 3:56 am

» A long overdue introduction
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Athallah Akbar Thu Apr 25, 2024 12:46 pm

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Nicward Sat Apr 20, 2024 5:50 pm

» Howdy from grandmastoes
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Apoc Tue Apr 16, 2024 7:06 pm

» armor slot changing in creation kit
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby Meno Tue Apr 16, 2024 9:22 am

» {Multi Choice POLL} Fallout 3 or Fallout NV music?
Removing required mods Like PN from an ESP via geck or FNVEdit? Emptyby HardComma Wed Apr 10, 2024 8:42 pm

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
_
May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar

Share
 

 Removing required mods Like PN from an ESP via geck or FNVEdit?

View previous topic View next topic Go down 
AuthorMessage
donta1979

donta1979

Posts : 676
Join date : 2014-05-14
Location : Under your bed!

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 12:42 pm

I am trying to get a vanilla game ver of my mod out but the problem is PN is embedded as required for my latest esp.
I removed all the PN/Scripting stuff that requires NVSE and PN, but I need to remove project nevada requirement itself out of the ESP so vanilla players can enjoy my mod and not have it crash to desktop for them since they do not use PN.

_________________
Removing required mods Like PN from an ESP via geck or FNVEdit? FinalLogoForumSigSmall_zpsbfm9xwzp
AAA Environment Artist & Modeler, US Army Combat Vet, Full Sail University Alumni
Back to top Go down
ArgusMercenary

ArgusMercenary

Posts : 250
Join date : 2014-02-24

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 12:48 pm

Open FNVedit, open your mod, select its file header, select the section which has PN indicated as a master, right click and then choose remove master. If you have your mod referencing PN in anyway, then you will get missing references. Make sure there are no PN references at all in your mod, because that can cause crashing and other weird things which are hard to identify as problems by most people.
Back to top Go down
donta1979

donta1979

Posts : 676
Join date : 2014-05-14
Location : Under your bed!

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 12:52 pm

Ty much man, yeah I already removed all reference to PN out as well as NVSE so people can play it without needing anything special. Its been so long since I have done any scripting work or geck work I am probably on par with a rusted falling apart butter knife...-.-

_________________
Removing required mods Like PN from an ESP via geck or FNVEdit? FinalLogoForumSigSmall_zpsbfm9xwzp
AAA Environment Artist & Modeler, US Army Combat Vet, Full Sail University Alumni
Back to top Go down
donta1979

donta1979

Posts : 676
Join date : 2014-05-14
Location : Under your bed!

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 1:11 pm

I don't see a remove master i can edit the master file names of my esp itself is there something I am doing wrong?

_________________
Removing required mods Like PN from an ESP via geck or FNVEdit? FinalLogoForumSigSmall_zpsbfm9xwzp
AAA Environment Artist & Modeler, US Army Combat Vet, Full Sail University Alumni
Back to top Go down
hitman47101

hitman47101

Posts : 1947
Join date : 2014-02-28
Age : 30

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 1:23 pm

You right click above the masters name where it says master file and you can remove it there.

You can also just right click on the plugin itself and hit clean masters, it'll do the same thing but it'll only work if its clear of PN references and records, i find it a bit safer then doing it manually.


Last edited by hitman47101 on Thu Sep 18, 2014 1:28 pm; edited 2 times in total (Reason for editing : Made things more clear)
Back to top Go down
donta1979

donta1979

Posts : 676
Join date : 2014-05-14
Location : Under your bed!

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyThu Sep 18, 2014 2:25 pm

OK some how figured it out packing up the vanilla game v2.05 now -.- ty much guys.

_________________
Removing required mods Like PN from an ESP via geck or FNVEdit? FinalLogoForumSigSmall_zpsbfm9xwzp
AAA Environment Artist & Modeler, US Army Combat Vet, Full Sail University Alumni
Back to top Go down
Bandikoot

Bandikoot

Posts : 149
Join date : 2014-09-21
Location : N.Sanity Island

Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? EmptyTue Sep 23, 2014 12:13 pm

Huh. I was actually trying to do this a few days ago, but didn't know how to ask Google. Thanks Argus. Now I can probably cut down my load order a little by removing ammo mods and just use Caliber.
Back to top Go down
Sponsored content




Removing required mods Like PN from an ESP via geck or FNVEdit? Empty
PostSubject: Re: Removing required mods Like PN from an ESP via geck or FNVEdit?   Removing required mods Like PN from an ESP via geck or FNVEdit? Empty

Back to top Go down
 

Removing required mods Like PN from an ESP via geck or FNVEdit?

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» GECK/Mod - Cant find things
» Help with porting mods from Fallout 3 to New Vegas, removing masters
» FNV GECK, Statics appearing in game but not in geck.
» Need help with FNVedit.
» FNVEdit Noob :)

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Workshops :: T.T.T.T. Archives-