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 Battle music mod?

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pingasmonkey

pingasmonkey

Posts : 119
Join date : 2014-08-15
Age : 28
Location : Pacific Northwest, USA

Battle music mod? Empty
PostSubject: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 4:58 pm

Does anyone know if there's a mod that replaces the battle music? I've yet to find anything and I really want something other than Fallout's music.

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Mercy

Mercy

Posts : 3664
Join date : 2014-08-06
Age : 30

Character sheet
Name: Slan
Faction: Futadroids
Level:

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 5:53 pm

Digital Nightmare is pretty good regarding the battle music aspect you want. It may not be lore friendly but that doesn't mean it's no good by any means. Another would have to be Existence 2.0 it adds a really gloomy and dark feeling atmosphere to the game. The funny thing is that this mod feels better in fallout 3 than in new vegas but it's still their non the less.

Digital Nightmare
http://www.nexusmods.com/newvegas/mods/54916/?

Existence 2.0
http://www.nexusmods.com/newvegas/mods/35330/?



Last edited by DiamondDogVS on Thu Aug 28, 2014 6:06 pm; edited 2 times in total
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SayidJarrah

SayidJarrah

Posts : 123
Join date : 2014-08-11
Age : 28
Location : Northern Ireland

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 5:56 pm

What you could do is download one of the custom radio mods of nexus and then put your battle music or music to suit the theme of your game for example when i play skyrim i use some of these songs (seen in video) on the custom radio





custom radio mod can be found here http://www.nexusmods.com/newvegas/mods/34999/?

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tgpomy

tgpomy

Posts : 248
Join date : 2014-03-11

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 5:57 pm

I also like Existence 2.0. Great atmospheric music. However, I still think I prefer the radio as I blast through mutants and raiders, lol.
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bft90679

bft90679

Posts : 209
Join date : 2014-02-28
Age : 35
Location : Taiwan

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 10:26 pm

Actually you can just replace them with... well, whatever you want.
Data\Music\"BTTL" <-this folder

There are eight folders in "BTTL" folder, Evil1~4 and Good1~4; each folder has about four or five mp3 files.
You can pick your musics and rename them, then replace the original FONV battle musics.

Hope this may help. Smile
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pingasmonkey

pingasmonkey

Posts : 119
Join date : 2014-08-15
Age : 28
Location : Pacific Northwest, USA

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyThu Aug 28, 2014 11:04 pm

bft90679 wrote:
Actually you can just replace them with... well, whatever you want.
Data\Music\"BTTL" <-this folder

There are eight folders in "BTTL" folder, Evil1~4 and Good1~4; each folder has about four or five mp3 files.
You can pick your musics and rename them, then replace the original FONV battle musics.

Hope this may help. Smile

I've actually tried doing this but I don't understand the "Good" and "Evil" sound folders.

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botanicbubbles

botanicbubbles

Posts : 106
Join date : 2014-04-30
Age : 34

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyFri Aug 29, 2014 3:02 am

Going to second the Digital Nightmare recommendation. Battle music really gets your heart pumping, and overall makes the wasteland feel a lot darker.

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Battle music mod? GonWXO0
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pingasmonkey

pingasmonkey

Posts : 119
Join date : 2014-08-15
Age : 28
Location : Pacific Northwest, USA

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyFri Aug 29, 2014 3:58 am

Thanks for the recommendations everyone! I'm going to try out Digital Nightmare I actually really like how it sounds, don't know why I've been neglecting it before.

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Obdulio

Obdulio

Posts : 449
Join date : 2014-04-13
Age : 37

Character sheet
Name: Obdulio
Faction: Dragunov
Level:

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyFri Aug 29, 2014 4:20 am

You can also try putting in your own music through the G.E.C.K.

I had made a small explanation about it in another post, I'll put it on here if your interested it in trying it yourself.  

Music Modding Post:

I'm currently working on music modding my own game though I'm hoping to find out how to assign music to play during  scripted events
[ example when the Behemoth attacks for the first time by GNR Radio Station, Encounter Enclave, or when you talk to your companions in New Vegas for the first time or during important events in their quests. ]

Anyway I can go further in-depth into what I know and what I'm learning in music modding if your interested in doing it yourself.
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pingasmonkey

pingasmonkey

Posts : 119
Join date : 2014-08-15
Age : 28
Location : Pacific Northwest, USA

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyFri Aug 29, 2014 4:34 am

Obdulio wrote:
You can also try putting in your own music through the G.E.C.K.

I had made a small explanation about it in another post, I'll put it on here if your interested it in trying it yourself.  

Music Modding Post:

I'm currently working on music modding my own game though I'm hoping to find out how to assign music to play during  scripted events
[ example when the Behemoth attacks for the first time by GNR Radio Station, Encounter Enclave, or when you talk to your companions in New Vegas for the first time or during important events in their quests. ]

Anyway I can go further in-depth into what I know and what I'm learning in music modding if your interested in doing it yourself.

I'm actually very interested in learning how to do music modding, thank you for sharing this. I'm going to give this a try and add some song files.

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smilymc

smilymc

Posts : 17
Join date : 2014-08-29
Age : 31
Location : arizona

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptyFri Aug 29, 2014 4:39 am

i used digital nightmare for a while, until the music stopped playing when i entered dungeons and had to scrap it entirely
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Obdulio

Obdulio

Posts : 449
Join date : 2014-04-13
Age : 37

Character sheet
Name: Obdulio
Faction: Dragunov
Level:

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptySat Aug 30, 2014 12:49 am

Alright I'm back from work and I'm ready to expand on my last post.

I got a question recently about the saved esp not playing the music they set for it.

First of all when you save the esp file from the G.E.C.K it doesn't automatically check it in the load order, check your mod manager and make sure its checked.

Also sometimes the music won't play in the places you thought they would the best way to find where you want the music to play is by going to the cell list.

Cell View:

Using 188 is an example, double click it on the cell view. on the list right beside it look for the audio marker.
[ You can click any item on the list and then hit " A " on the keybroad until you come across the audio marker ]

Cell Edit:

On the new window click on the Audiomarker tab and then audiomarker dialog.

Audiomarker dailog:

Once here you can see the what media controller that area/cell is using, you can also replace it with your own media controller if you want to completely change it up, just hit the little arrow to bring down the list, and search for your newly made one if you wish to use your own.

If you want the basics more professionally explained I'll include this link for the GECK Wiki which talks about music and the G.E.C.K  it helped me out a great deal.


=========================
New Vegas Music by jhardin
=========================

http://wiki.tesnexus.com/index.php/Fallout_New_Vegas_Music

=========================

Any question please ask away, I'll be happy to help to the best of my ability.
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pingasmonkey

pingasmonkey

Posts : 119
Join date : 2014-08-15
Age : 28
Location : Pacific Northwest, USA

Battle music mod? Empty
PostSubject: Re: Battle music mod?   Battle music mod? EmptySat Aug 30, 2014 3:45 pm

Obdulio wrote:
Alright I'm back from work and I'm ready to expand on my last post.

I got a question recently about the saved esp not playing the music they set for it.

First of all when you save the esp file from the G.E.C.K it doesn't automatically check it in the load order, check your mod manager and make sure its checked.

Also sometimes the music won't play in the places you thought they would the best way to find where you want the music to play is by going to the cell list.

Cell View:

Using 188 is an example, double click it on the cell view. on the list right beside it look for the audio marker.
[ You can click any item on the list and then hit " A " on the keybroad until you come across the audio marker ]

Cell Edit:

On the new window click on the Audiomarker tab and then audiomarker dialog.

Audiomarker dailog:

Once here you can see the what media controller that area/cell is using, you can also replace it with your own media controller if you want to completely change it up, just hit the little arrow to bring down the list, and search for your newly made one if you wish to use your own.

If you want the basics more professionally explained I'll include this link for the GECK Wiki which talks about music and the G.E.C.K  it helped me out a great deal.


=========================
New Vegas Music by jhardin
=========================

http://wiki.tesnexus.com/index.php/Fallout_New_Vegas_Music

=========================

Any question please ask away, I'll be happy to help to the best of my ability.

Thank you, this really helped me. I've got it figured out now I'm going to play around with it and see what I can do with it.

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